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Thinking Feeling (Frank Williams)

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The Thinking Feeling model is based on studies of the creative person and process. The model provides a useful framework for developing questions and activities that will provide stimulation and the opportunity for thinking.

 

The model has three dimensions:

  1. Dimension 1: consists of subjects that make up the school curriculum. The K-12 content is the vehicle for students to think and feel about.

  2. Dimension 2: comprises 18 strategies to be used by the teacher to develop student thinking and creativity. The teaching strategies also enable the expression of the personality factors of curiosity, imagination, risk-taking and complexity that have been identified as important processes for the expression of creativity.

  3. Dimension 3: consists of 8 student processes that have been shown empirically to be involved in creative thinking (characterized by fluency, flexibility, originality and elaboration).

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Frank William's higher order thinking skills:

  1. Paradoxes

  2. Attributes

  3. Analogies

  4. Discrepancies

  5. Provocative questions

  6. Examples of change

  7. Examples of habit

  8. Organized random search

  9. Skills of search

  10. Tolerance for ambiguity

  11. Intuitive expression

  12. Adjustment to development

  13. Study creative people and process

  14. Evaluate situations

  15. Creative reading skill

  16. Creative listening skill

  17. Creative writing skill

  18. Visualization skill

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More information in: 

Williams, F.E. (1979). Assessing creativity across Williams "Cube" Model.

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