Thinking Feeling (Frank Williams)
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The Thinking Feeling model is based on studies of the creative person and process. The model provides a useful framework for developing questions and activities that will provide stimulation and the opportunity for thinking.
The model has three dimensions:
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Dimension 1: consists of subjects that make up the school curriculum. The K-12 content is the vehicle for students to think and feel about.
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Dimension 2: comprises 18 strategies to be used by the teacher to develop student thinking and creativity. The teaching strategies also enable the expression of the personality factors of curiosity, imagination, risk-taking and complexity that have been identified as important processes for the expression of creativity.
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Dimension 3: consists of 8 student processes that have been shown empirically to be involved in creative thinking (characterized by fluency, flexibility, originality and elaboration).
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Frank William's higher order thinking skills:
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Paradoxes
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Attributes
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Analogies
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Discrepancies
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Provocative questions
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Examples of change
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Examples of habit
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Organized random search
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Skills of search
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Tolerance for ambiguity
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Intuitive expression
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Adjustment to development
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Study creative people and process
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Evaluate situations
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Creative reading skill
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Creative listening skill
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Creative writing skill
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Visualization skill
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More information in:
Williams, F.E. (1979). Assessing creativity across Williams "Cube" Model.
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